EliWhitney
Capsuleer
- Modules for sale
- 0
- Modules created
- 16
Category
Meta Group
Meta Level
Activation Cost
40.44GJ -4.56GJ
CPU usage
10.38tf +0.38tf
Neutralization Amount
53.44GJ -1.56GJ
Optimal Range
4649m -351m
Powergrid Usage
10.58MW +0.58MW
Activation Cost
44.83GJ -0.17GJ
CPU usage
9.8tf -0.2tf
Neutralization Amount
56.73GJ +1.73GJ
Optimal Range
5072.5m +72.5m
Powergrid Usage
12.5MW +2.5MW
Activation Cost
41.83GJ -3.17GJ
CPU usage
11.95tf +1.95tf
Neutralization Amount
57.36GJ +2.36GJ
Optimal Range
4981.5m -18.5m
Powergrid Usage
9.9MW -0.1MW
Activation Cost
210.69GJ +50.69GJ
Activation time / duration
12.84s +0.84s
Armor Hitpoints Repaired
208.57HP +1.57HP
CPU usage
33.27tf +8.27tf
Powergrid Usage
140.52MW +20.52MW
Reload Time
60.72s +0.72s
Armor Repair Efficiency
0.99HP/GJ -0.3HP/GJ
Armor Repair Speed
16.24HP/s -1.01HP/s
Activation Cost
220.29GJ +60.29GJ
Activation time / duration
13.62s +1.62s
Armor Hitpoints Repaired
187.13HP -19.87HP
CPU usage
21.28tf -3.72tf
Powergrid Usage
111.46MW -8.54MW
Reload Time
54.82s -5.18s
Armor Repair Efficiency
0.85HP/GJ -0.44HP/GJ
Armor Repair Speed
13.74HP/s -3.51HP/s
CPU usage
35.41tf +5.41tf
Structure EM Damage Resistance
34.77% -5.23%
Structure Explosive Damage Resistance
39.27% -0.73%
Structure Kinetic Damage Resistance
37.26% -2.74%
Structure Thermal Damage Resistance
40.19% +0.19%
CPU usage
29.48tf -0.52tf
Structure EM Damage Resistance
49.8% +9.8%
Structure Explosive Damage Resistance
41.99% +1.99%
Structure Kinetic Damage Resistance
37.19% -2.81%
Structure Thermal Damage Resistance
37.04% -2.96%
Activation Cost
140.03GJ -19.97GJ
Activation time / duration
12.8s +0.8s
Armor Hitpoints Repaired
190.61HP -16.39HP
CPU usage
27.61tf +2.61tf
Powergrid Usage
109.44MW -10.56MW
Reload Time
61.51s +1.51s
Armor Repair Efficiency
1.36HP/GJ +0.07HP/GJ
Armor Repair Speed
14.89HP/s -2.35HP/s
Activation Cost
143.74GJ -16.26GJ
Activation time / duration
13.59s +1.59s
Armor Hitpoints Repaired
166.1HP -40.9HP
CPU usage
23.45tf -1.55tf
Powergrid Usage
131.62MW +11.62MW
Reload Time
45.38s -14.62s
Armor Repair Efficiency
1.16HP/GJ -0.14HP/GJ
Armor Repair Speed
12.22HP/s -5.03HP/s
CPU usage
28.47tf -1.53tf
Structure EM Damage Resistance
37.92% -2.08%
Structure Explosive Damage Resistance
45.29% +5.29%
Structure Kinetic Damage Resistance
45.02% +5.02%
Structure Thermal Damage Resistance
37.35% -2.65%
Activation Cost
138.37GJ -21.63GJ
Activation time / duration
10s -2s
Armor Hitpoints Repaired
206.59HP -0.41HP
CPU usage
32.16tf +7.16tf
Powergrid Usage
157.99MW +37.99MW
Reload Time
69.5s +9.5s
Armor Repair Efficiency
1.49HP/GJ +0.2HP/GJ
Armor Repair Speed
20.65HP/s +3.4HP/s
Activation Cost
102.66GJ -57.34GJ
Activation time / duration
11.75s -0.25s
Armor Hitpoints Repaired
182.82HP -24.18HP
CPU usage
24.2tf -0.8tf
Powergrid Usage
140.52MW +20.52MW
Reload Time
48.8s -11.2s
Armor Repair Efficiency
1.78HP/GJ +0.49HP/GJ
Armor Repair Speed
15.56HP/s -1.69HP/s
Activation Cost
105.98GJ -54.02GJ
Activation time / duration
11.25s -0.75s
Armor Hitpoints Repaired
210.97HP +3.97HP
CPU usage
36.13tf +11.13tf
Powergrid Usage
162.36MW +42.36MW
Reload Time
55.28s -4.72s
Armor Repair Efficiency
1.99HP/GJ +0.7HP/GJ
Armor Repair Speed
18.75HP/s +1.5HP/s
Activation Cost
169.09GJ +9.09GJ
Activation time / duration
13.5s +1.5s
Armor Hitpoints Repaired
247.9HP +40.9HP
CPU usage
33.79tf +8.79tf
Powergrid Usage
135.4MW +15.4MW
Reload Time
42.97s -17.03s
Armor Repair Efficiency
1.47HP/GJ +0.17HP/GJ
Armor Repair Speed
18.36HP/s +1.11HP/s
Activation Cost
164.86GJ +4.86GJ
Activation time / duration
10.69s -1.31s
Armor Hitpoints Repaired
231.51HP +24.51HP
CPU usage
30.05tf +5.04tf
Powergrid Usage
177.65MW +57.65MW
Reload Time
49.31s -10.69s
Armor Repair Efficiency
1.4HP/GJ +0.11HP/GJ
Armor Repair Speed
21.66HP/s +4.41HP/s
CPU usage
34.61tf +4.61tf
Structure EM Damage Resistance
42.06% +2.06%
Structure Explosive Damage Resistance
34.34% -5.66%
Structure Kinetic Damage Resistance
34.11% -5.89%
Structure Thermal Damage Resistance
39.09% -0.91%
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Yearly 1 billion ISK
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