Vector en Dancer
Capsuleer
- Modules for sale
- 90
- Modules created
- 97
Category
Meta Group
Meta Level
Capacitor Bonus
1604.69GJ -20.31GJ
Capacitor Warfare Resistance Bonus
-27.09% -2.1%
CPU usage
63.23tf +3.23tf
Powergrid Usage
595.1MW +115.1MW
Activation Cost
92.75GJ +2.75GJ
CPU usage
27.43tf +2.43tf
Maximum Velocity Bonus
137.99% +2.99%
Powergrid Usage
53.8MW -1.2MW
Activation Cost
172.42GJ +12.42GJ
Activation time / duration
12.16s +0.16s
Armor Hitpoints Repaired
352.27HP -15.73HP
CPU usage
32.95tf +4.95tf
Powergrid Usage
116.47MW -21.53MW
Armor Repair Efficiency
2.04HP/GJ -0.26HP/GJ
Armor Repair Speed
28.96HP/s -1.7HP/s
Activation Cost
170.7GJ +20.7GJ
CPU usage
23.65tf +3.65tf
Neutralization Amount
186.84GJ +6.84GJ
Optimal Range
9265m -735m
Powergrid Usage
254.69MW +54.69MW
Activation Cost
44.57GJ -0.43GJ
CPU usage
9.39tf -0.61tf
Neutralization Amount
58.3GJ +3.29GJ
Optimal Range
4082.5m -917.5m
Powergrid Usage
11.93MW +1.93MW
Activation Cost
48.53GJ +3.53GJ
CPU usage
9.34tf -0.66tf
Neutralization Amount
57.98GJ +2.98GJ
Optimal Range
4377.5m -622.5m
Powergrid Usage
10.87MW +0.87MW
Activation Cost
139.87GJ -20.13GJ
Activation time / duration
12.63s +0.63s
Armor Hitpoints Repaired
358.97HP -9.03HP
CPU usage
34.58tf +6.58tf
Powergrid Usage
143.21MW +5.21MW
Armor Repair Efficiency
2.57HP/GJ +0.27HP/GJ
Armor Repair Speed
28.43HP/s -2.24HP/s
Activation Cost
86.74GJ -3.26GJ
CPU usage
27.14tf +2.14tf
Maximum Velocity Bonus
136.78% +1.77%
Powergrid Usage
62.83MW +7.83MW
Activation Cost
150.27GJ -9.73GJ
Activation time / duration
11.59s -0.41s
Armor Hitpoints Repaired
347.13HP -20.88HP
CPU usage
25.37tf -2.63tf
Powergrid Usage
162.09MW +24.09MW
Armor Repair Efficiency
2.31HP/GJ +0.01HP/GJ
Armor Repair Speed
29.95HP/s -0.72HP/s
Capacitor Bonus
1591.77GJ -33.23GJ
Capacitor Warfare Resistance Bonus
-24.88% +0.12%
CPU usage
60.98tf +0.98tf
Powergrid Usage
486.82MW +6.82MW
Activation Cost
92.72GJ +2.72GJ
CPU usage
29.52tf +4.53tf
Maximum Velocity Bonus
133.07% -1.93%
Powergrid Usage
63.44MW +8.44MW
Activation Cost
215.27GJ +55.27GJ
Activation time / duration
12.54s +0.54s
Armor Hitpoints Repaired
314.83HP -53.17HP
CPU usage
30.01tf +2.01tf
Powergrid Usage
124.4MW -13.6MW
Armor Repair Efficiency
1.46HP/GJ -0.84HP/GJ
Armor Repair Speed
25.11HP/s -5.56HP/s
Activation Cost
135.53GJ -14.47GJ
CPU usage
21.76tf +1.76tf
Neutralization Amount
175.28GJ -4.72GJ
Optimal Range
10105m +105m
Powergrid Usage
226.07MW +26.07MW
Capacitor Bonus
1556.67GJ -68.33GJ
Capacitor Warfare Resistance Bonus
-27.16% -2.16%
CPU usage
69.62tf +9.62tf
Powergrid Usage
545.71MW +65.71MW
Activation Cost
159GJ +9GJ
CPU usage
24.28tf +4.28tf
Neutralization Amount
174.26GJ -5.74GJ
Optimal Range
8635m -1365m
Powergrid Usage
196.64MW -3.36MW
Capacitor Bonus
571.42GJ +21.42GJ
Capacitor Warfare Resistance Bonus
-22.77% -0.77%
CPU usage
29.2tf +1.2tf
Powergrid Usage
66.02MW +6.02MW
est. 2.9 million ISK Created by Vector en Dancer
Activation Cost
146.78GJ -3.23GJ
CPU usage
18.25tf -1.75tf
Neutralization Amount
163.73GJ -16.27GJ
Optimal Range
9060m -940m
Powergrid Usage
237.59MW +37.59MW
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Yearly 1 billion ISK
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