Regent deNarria
Capsuleer
- Modules for sale
- 344
- Modules created
- 536
Category
Meta Group
Meta Level
Accuracy falloff
3999.5m -1000.5m
Armor Hitpoints
617.19HP -30.81HP
Damage Modifier
2.177x +0.065
Maximum Velocity
1038.64m/sec -281.36m/sec
Optimal Range
3051.51m -1148.49m
Shield Capacity
305.78HP -54.22HP
Structure Hitpoints
1529.64HP +89.64HP
Turret Tracking
0.61 +0.07
Activation Cost
213.07GJ +33.07GJ
Activation time / duration
12.13s +0.13s
Armor Hitpoints Repaired
425.51HP +11.51HP
CPU usage
21.65tf +0.65tf
Powergrid Usage
147.56MW +27.55MW
Armor Repair Efficiency
2HP/GJ -0.3HP/GJ
Armor Repair Speed
35.07HP/s +0.57HP/s
CPU usage
27.07tf +3.07tf
Missile Damage Bonus
11.78% -0.22%
Rate of Fire Bonus
10.048% -0.95%
DPS Increase
24.26% -1.58%
CPU usage
42.28tf +2.28tf
Missile Damage Bonus
11.08% +1.08%
Rate of Fire Bonus
11.682% +1.18%
DPS Increase
25.77% +2.87%
Activation Cost
191.26GJ +11.26GJ
Activation time / duration
11.98s -0.02s
Armor Hitpoints Repaired
439.42HP +25.42HP
CPU usage
21.55tf +0.55tf
Powergrid Usage
150.84MW +30.84MW
Armor Repair Efficiency
2.3HP/GJ 0HP/GJ
Armor Repair Speed
36.68HP/s +2.18HP/s
Activation Cost
179.64GJ -0.36GJ
Activation time / duration
11.32s -0.68s
Armor Hitpoints Repaired
393.51HP -20.49HP
CPU usage
19.86tf -1.14tf
Powergrid Usage
123.55MW +3.55MW
Armor Repair Efficiency
2.19HP/GJ -0.11HP/GJ
Armor Repair Speed
34.77HP/s +0.27HP/s
Activation Cost
574.88GJ +124.88GJ
Activation time / duration
14.62s -0.38s
Armor Hitpoints Repaired
1008.09HP -26.91HP
CPU usage
54.15tf +8.15tf
Powergrid Usage
1561.59MW -238.41MW
Armor Repair Efficiency
1.75HP/GJ -0.55HP/GJ
Armor Repair Speed
68.95HP/s -0.05HP/s
Activation Cost
160.38GJ -19.62GJ
Activation time / duration
12.1s +0.1s
Armor Hitpoints Repaired
374.98HP -39.02HP
CPU usage
19.91tf -1.09tf
Powergrid Usage
119.33MW -0.67MW
Armor Repair Efficiency
2.34HP/GJ +0.04HP/GJ
Armor Repair Speed
30.99HP/s -3.51HP/s
Accuracy falloff
5468.75m +468.75m
Armor Hitpoints
523.29HP -124.71HP
Damage Modifier
2.126x +0.014
Maximum Velocity
986.96m/sec -333.04m/sec
Optimal Range
4100.46m -99.54m
Shield Capacity
328.46HP -31.54HP
Structure Hitpoints
1443.46HP +3.46HP
Turret Tracking
0.5 -0.04
Activation Cost
207.09GJ +27.09GJ
Activation time / duration
12.31s +0.31s
Armor Hitpoints Repaired
446.81HP +32.81HP
CPU usage
20tf -1tf
Powergrid Usage
150.55MW +30.55MW
Armor Repair Efficiency
2.16HP/GJ -0.14HP/GJ
Armor Repair Speed
36.31HP/s +1.81HP/s
Accuracy falloff
5288.75m +288.75m
Armor Hitpoints
658.6HP +10.6HP
Damage Modifier
2.186x +0.074
Maximum Velocity
1136.06m/sec -183.94m/sec
Optimal Range
2992.92m -1207.08m
Shield Capacity
327.01HP -32.99HP
Structure Hitpoints
1232.21HP -207.79HP
Turret Tracking
0.45 -0.09
Activation Cost
512.25GJ +12.25GJ
CPU usage
28.94tf -3.06tf
Neutralization Amount
503.42GJ -46.59GJ
Optimal Range
19432m +3432m
Powergrid Usage
2130.21MW +330.21MW
Activation Cost
186.67GJ +26.67GJ
CPU usage
52.2tf -2.8tf
Maximum Velocity Bonus
496.31% -15.69%
Powergrid Usage
182.81MW +32.81MW
Signature Radius Modifier
448.42% -26.58%
Capacitor Bonus
1958.27GJ +138.27GJ
Capacitor Warfare Resistance Bonus
-28.27% -1.27%
CPU usage
48.8tf +8.79tf
Powergrid Usage
401.16MW +81.16MW
Accuracy falloff
5095.25m +95.25m
Armor Hitpoints
659.47HP +11.47HP
Damage Modifier
2.232x +0.12
Maximum Velocity
1249.51m/sec -70.49m/sec
Optimal Range
3726.24m -473.76m
Shield Capacity
267.39HP -92.61HP
Structure Hitpoints
1527.7HP +87.7HP
Turret Tracking
0.51 -0.03
Capacitor Bonus
1913.23GJ +93.23GJ
Capacitor Warfare Resistance Bonus
-28.55% -1.55%
CPU usage
44.27tf +4.26tf
Powergrid Usage
371.88MW +51.88MW
Accuracy falloff
5268.5m +268.5m
Armor Hitpoints
470.8HP -177.2HP
Damage Modifier
2.189x +0.077
Maximum Velocity
1097.45m/sec -222.55m/sec
Optimal Range
4130.7m -69.3m
Shield Capacity
402.82HP +42.82HP
Structure Hitpoints
1551.67HP +111.67HP
Turret Tracking
0.45 -0.09
Activation Cost
175.14GJ -4.86GJ
Activation time / duration
12.39s +0.39s
Armor Hitpoints Repaired
404.27HP -9.73HP
CPU usage
25.92tf +4.92tf
Powergrid Usage
121.82MW +1.82MW
Armor Repair Efficiency
2.31HP/GJ +0.01HP/GJ
Armor Repair Speed
32.63HP/s -1.87HP/s
Accuracy falloff
4888.25m -111.75m
Armor Hitpoints
608.15HP -39.85HP
Damage Modifier
2.12x +0.008
Maximum Velocity
1152.69m/sec -167.31m/sec
Optimal Range
4361.28m +161.28m
Shield Capacity
343.21HP -16.79HP
Structure Hitpoints
1489.46HP +49.46HP
Turret Tracking
0.49 -0.05
Activation Cost
565.65GJ +115.65GJ
Activation time / duration
14.06s -0.94s
Armor Hitpoints Repaired
1041.99HP +6.99HP
CPU usage
52.6tf +6.6tf
Powergrid Usage
2308.41MW +508.41MW
Armor Repair Efficiency
1.84HP/GJ -0.46HP/GJ
Armor Repair Speed
74.12HP/s +5.12HP/s
Accuracy falloff
3626m -1374m
Armor Hitpoints
548.37HP -99.63HP
Damage Modifier
2.227x +0.115
Maximum Velocity
948.35m/sec -371.65m/sec
Optimal Range
4501.14m +301.14m
Shield Capacity
283.27HP -76.73HP
Structure Hitpoints
1319.04HP -120.96HP
Turret Tracking
0.55 +0.01
Activation Cost
80.32GJ +0.32GJ
CPU usage
18.2tf -2.8tf
Maximum Velocity Bonus
143.5% +18.5%
Powergrid Usage
51.21MW +6.21MW
Activation Cost
233.1GJ +53.1GJ
Activation time / duration
11.34s -0.66s
Armor Hitpoints Repaired
391.02HP -22.98HP
CPU usage
27.27tf +6.27tf
Powergrid Usage
117.07MW -2.93MW
Armor Repair Efficiency
1.68HP/GJ -0.62HP/GJ
Armor Repair Speed
34.49HP/s -0.01HP/s
Activation Cost
206.01GJ +26.01GJ
Activation time / duration
11.47s -0.53s
Armor Hitpoints Repaired
431.9HP +17.91HP
CPU usage
25.38tf +4.38tf
Powergrid Usage
150.38MW +30.38MW
Armor Repair Efficiency
2.1HP/GJ -0.2HP/GJ
Armor Repair Speed
37.64HP/s +3.14HP/s
Accuracy falloff
4258.25m -741.75m
Armor Hitpoints
584.82HP -63.18HP
Damage Modifier
2.154x +0.042
Maximum Velocity
1316.04m/sec -3.96m/sec
Optimal Range
3533.46m -666.54m
Shield Capacity
336.08HP -23.92HP
Structure Hitpoints
1291.18HP -148.82HP
Turret Tracking
0.55 +0.01
Accuracy falloff
4665.5m -334.5m
Armor Hitpoints
595.9HP -52.1HP
Damage Modifier
2.194x +0.082
Maximum Velocity
1111.11m/sec -208.89m/sec
Optimal Range
4703.37m +503.37m
Shield Capacity
328.63HP -31.37HP
Structure Hitpoints
1130.47HP -309.53HP
Turret Tracking
0.5 -0.04
Activation Cost
162.29GJ -17.71GJ
Activation time / duration
10.82s -1.18s
Armor Hitpoints Repaired
407.54HP -6.46HP
CPU usage
24.5tf +3.5tf
Powergrid Usage
155.64MW +35.64MW
Armor Repair Efficiency
2.51HP/GJ +0.21HP/GJ
Armor Repair Speed
37.67HP/s +3.17HP/s
Activation Cost
125.33GJ -24.68GJ
CPU usage
17.54tf +1.54tf
Neutralization Amount
151.91GJ -13.09GJ
Optimal Range
10344m +2344m
Powergrid Usage
141.26MW -18.74MW
Accuracy falloff
4604.75m -395.25m
Armor Hitpoints
563.53HP -84.47HP
Damage Modifier
2.146x +0.034
Maximum Velocity
1380.19m/sec +60.19m/sec
Optimal Range
3737.58m -462.42m
Shield Capacity
303.52HP -56.48HP
Structure Hitpoints
1271.09HP -168.91HP
Turret Tracking
0.5 -0.04
CPU usage
36.96tf +6.96tf
Structure EM Damage Resistance
40.1% +0.1%
Structure Explosive Damage Resistance
38.28% -1.72%
Structure Kinetic Damage Resistance
40.28% +0.28%
Structure Thermal Damage Resistance
40.28% +0.28%
Activation Cost
367.87GJ +77.86GJ
CPU usage
50.71tf -4.29tf
Maximum Velocity Bonus
162.23% +17.23%
Powergrid Usage
756.25MW +131.25MW
Activation Cost
176.67GJ -3.33GJ
Activation time / duration
11.37s -0.63s
Armor Hitpoints Repaired
406.24HP -7.76HP
CPU usage
18.79tf -2.21tf
Powergrid Usage
138.18MW +18.18MW
Armor Repair Efficiency
2.3HP/GJ 0HP/GJ
Armor Repair Speed
35.73HP/s +1.23HP/s
Activation Cost
186.67GJ +6.67GJ
Activation time / duration
12.17s +0.17s
Armor Hitpoints Repaired
399.51HP -14.49HP
CPU usage
26.22tf +5.22tf
Powergrid Usage
112.81MW -7.18MW
Armor Repair Efficiency
2.14HP/GJ -0.16HP/GJ
Armor Repair Speed
32.82HP/s -1.68HP/s
Accuracy falloff
4638.5m -361.5m
Armor Hitpoints
522.13HP -125.87HP
Damage Modifier
2.198x +0.086
Maximum Velocity
1304.75m/sec -15.25m/sec
Optimal Range
3085.53m -1114.47m
Shield Capacity
390.67HP +30.67HP
Structure Hitpoints
1127.23HP -312.77HP
Turret Tracking
0.53 -0.01
Accuracy falloff
4429.25m -570.75m
Armor Hitpoints
680.47HP +32.47HP
Damage Modifier
2.181x +0.069
Maximum Velocity
1036.27m/sec -283.73m/sec
Optimal Range
4567.29m +367.29m
Shield Capacity
274.03HP -85.97HP
Structure Hitpoints
1516.03HP +76.03HP
Turret Tracking
0.48 -0.06
Activation Cost
77.28GJ -2.72GJ
CPU usage
19.66tf -1.34tf
Maximum Velocity Bonus
143.22% +18.23%
Powergrid Usage
55MW +10MW
Activation Cost
182.79GJ +2.79GJ
Activation time / duration
11.17s -0.83s
Armor Hitpoints Repaired
407.79HP -6.21HP
CPU usage
20.58tf -0.42tf
Powergrid Usage
130.4MW +10.4MW
Armor Repair Efficiency
2.23HP/GJ -0.07HP/GJ
Armor Repair Speed
36.5HP/s +2HP/s
Activation Cost
211.77GJ +31.77GJ
Activation time / duration
12.27s +0.27s
Armor Hitpoints Repaired
415.04HP +1.03HP
CPU usage
21.3tf +0.3tf
Powergrid Usage
138.77MW +18.77MW
Armor Repair Efficiency
1.96HP/GJ -0.34HP/GJ
Armor Repair Speed
33.84HP/s -0.66HP/s
Accuracy falloff
3914m -1086m
Armor Hitpoints
725.08HP +77.08HP
Damage Modifier
2.122x +0.01
Maximum Velocity
950.73m/sec -369.27m/sec
Optimal Range
3582.6m -617.4m
Shield Capacity
327.98HP -32.02HP
Structure Hitpoints
1371.53HP -68.47HP
Turret Tracking
0.49 -0.05
Activation Cost
195.58GJ +35.58GJ
CPU usage
62.6tf +7.6tf
Maximum Velocity Bonus
502.07% -9.93%
Powergrid Usage
153MW +3MW
Signature Radius Modifier
490.75% +15.75%
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