Quix Unar
Capsuleer
- Modules for sale
- 619
- Modules created
- 340
Category
Meta Group
Meta Level
Capacitor Bonus
127.59GJ -34.41GJ
Capacitor Warfare Resistance Bonus
-33.12% -5.12%
CPU usage
18.86tf +1.86tf
Powergrid Usage
5.08MW +0.08MW
Capacitor Bonus
1845.91GJ +90.91GJ
Capacitor Warfare Resistance Bonus
-28.5% -0.5%
CPU usage
41.96tf -0.04tf
Powergrid Usage
357.57MW +77.57MW
Armor Hitpoint Bonus
5008.5HP +8.5HP
CPU usage
28.47tf -1.53tf
Mass Addition
1917000.01kg -332999.99kg
Powergrid Usage
571.7MW +21.7MW
Accuracy falloff
4874.75m -125.25m
Armor Hitpoints
727.12HP +79.12HP
Damage Modifier
2.171x +0.059
Maximum Velocity
1422.96m/sec +102.96m/sec
Optimal Range
3299.1m -900.9m
Shield Capacity
290.39HP -69.61HP
Structure Hitpoints
1395.5HP -44.5HP
Turret Tracking
0.41 -0.13
CPU usage
28.74tf -1.26tf
Structure EM Damage Resistance
45.68% +5.68%
Structure Explosive Damage Resistance
43.31% +3.31%
Structure Kinetic Damage Resistance
42.82% +2.82%
Structure Thermal Damage Resistance
43.75% +3.75%
Accuracy falloff
3842m -1158m
Armor Hitpoints
504.34HP -143.66HP
Damage Modifier
2.38x +0.268
Maximum Velocity
936.47m/sec -383.53m/sec
Optimal Range
4555.95m +355.95m
Shield Capacity
301.09HP -58.91HP
Structure Hitpoints
1377.36HP -62.64HP
Turret Tracking
0.48 -0.06
Accuracy falloff
3648.5m -1351.5m
Armor Hitpoints
700HP +52HP
Damage Modifier
2.287x +0.175
Maximum Velocity
1512.65m/sec +192.65m/sec
Optimal Range
3728.13m -471.87m
Shield Capacity
280.84HP -79.16HP
Structure Hitpoints
1095.48HP -344.52HP
Turret Tracking
0.6 +0.06
Accuracy falloff
4719.5m -280.5m
Armor Hitpoints
713.42HP +65.42HP
Damage Modifier
2.286x +0.174
Maximum Velocity
1417.61m/sec +97.61m/sec
Optimal Range
3575.04m -624.96m
Shield Capacity
333.16HP -26.84HP
Structure Hitpoints
1484.28HP +44.28HP
Turret Tracking
0.57 +0.03
Capacitor Bonus
600.08GJ -74.92GJ
Capacitor Warfare Resistance Bonus
-32.79% -4.79%
CPU usage
23.71tf -5.29tf
Powergrid Usage
75.38MW +23.38MW
Accuracy falloff
4184m -816m
Armor Hitpoints
546.04HP -101.96HP
Damage Modifier
2.324x +0.212
Maximum Velocity
1222.78m/sec -97.22m/sec
Optimal Range
4414.2m +214.2m
Shield Capacity
310.64HP -49.36HP
Structure Hitpoints
1427.9HP -12.1HP
Turret Tracking
0.51 -0.03
CPU usage
29.21tf -0.79tf
Structure EM Damage Resistance
43.33% +3.33%
Structure Explosive Damage Resistance
43.76% +3.76%
Structure Kinetic Damage Resistance
45.83% +5.83%
Structure Thermal Damage Resistance
43.24% +3.24%
Accuracy falloff
4028.75m -971.25m
Armor Hitpoints
508.42HP -139.58HP
Damage Modifier
2.393x +0.281
Maximum Velocity
1091.51m/sec -228.49m/sec
Optimal Range
3801.84m -398.16m
Shield Capacity
338.99HP -21.01HP
Structure Hitpoints
1158.98HP -281.02HP
Turret Tracking
0.53 -0.01
Capacitor Bonus
1674.8GJ -80.2GJ
Capacitor Warfare Resistance Bonus
-27.64% +0.36%
CPU usage
39.08tf -2.92tf
Powergrid Usage
264.21MW -15.79MW
CPU usage
32.85tf +2.85tf
Structure EM Damage Resistance
43.14% +3.14%
Structure Explosive Damage Resistance
42.26% +2.26%
Structure Kinetic Damage Resistance
41.41% +1.41%
Structure Thermal Damage Resistance
43.92% +3.92%
CPU usage
31.56tf +1.56tf
Structure EM Damage Resistance
37.36% -2.64%
Structure Explosive Damage Resistance
39.86% -0.14%
Structure Kinetic Damage Resistance
38.16% -1.84%
Structure Thermal Damage Resistance
40.57% +0.57%
Accuracy falloff
4177.25m -822.75m
Armor Hitpoints
696.21HP +48.21HP
Damage Modifier
2.348x +0.236
Maximum Velocity
1262.58m/sec -57.42m/sec
Optimal Range
3607.17m -592.83m
Shield Capacity
352.76HP -7.24HP
Structure Hitpoints
1529.64HP +89.64HP
Turret Tracking
0.52 -0.02
Activation Cost
370.24GJ -29.76GJ
Activation time / duration
15.16s +0.16s
Armor Hitpoints Repaired
533.54HP +15.54HP
CPU usage
61.49tf +11.49tf
Powergrid Usage
1732.32MW -67.68MW
Reload Time
56.11s -3.89s
Armor Repair Efficiency
1.44HP/GJ +0.15HP/GJ
Armor Repair Speed
35.19HP/s +0.66HP/s
CPU usage
25.53tf -4.47tf
Damage Modifier
1.115x +0.015
Rate of Fire Bonus
11.504% +1%
DPS Increase
25.94% +3.04%
Accuracy falloff
5642m +642m
Armor Hitpoints
483.05HP -164.95HP
Damage Modifier
2.225x +0.113
Maximum Velocity
1036.27m/sec -283.73m/sec
Optimal Range
3890.67m -309.33m
Shield Capacity
316.8HP -43.2HP
Structure Hitpoints
1178.42HP -261.58HP
Turret Tracking
0.59 +0.05
Accuracy falloff
3529.25m -1470.75m
Armor Hitpoints
743.16HP +95.16HP
Damage Modifier
2.389x +0.277
Maximum Velocity
934.1m/sec -385.9m/sec
Optimal Range
3401.16m -798.84m
Shield Capacity
266.26HP -93.74HP
Structure Hitpoints
1035.22HP -404.78HP
Turret Tracking
0.47 -0.07
Capacitor Bonus
126.33GJ -35.67GJ
Capacitor Warfare Resistance Bonus
-33.44% -5.44%
CPU usage
23.51tf +6.51tf
Powergrid Usage
6.05MW +1.05MW
Activation time / duration
11.36s +0.56s
CPU usage
33.33tf +9.33tf
Structure EM Damage Resistance
22.69% -7.31%
Structure Explosive Damage Resistance
33.91% +3.91%
Structure Kinetic Damage Resistance
9.29% -20.71%
Structure Thermal Damage Resistance
41.76% +11.76%
Accuracy falloff
4013m -987m
Armor Hitpoints
702.34HP +54.34HP
Damage Modifier
2.327x +0.215
Maximum Velocity
1156.85m/sec -163.15m/sec
Optimal Range
3015.6m -1184.4m
Shield Capacity
298.01HP -61.99HP
Structure Hitpoints
1024.85HP -415.15HP
Turret Tracking
0.53 -0.01
Accuracy falloff
4217.75m -782.25m
Armor Hitpoints
682.21HP +34.21HP
Damage Modifier
2.365x +0.253
Maximum Velocity
1439.59m/sec +119.59m/sec
Optimal Range
4561.62m +361.62m
Shield Capacity
304.97HP -55.03HP
Structure Hitpoints
1418.83HP -21.17HP
Turret Tracking
0.39 -0.15
Accuracy falloff
5615m +615m
Armor Hitpoints
695.92HP +47.92HP
Damage Modifier
2.178x +0.066
Maximum Velocity
1504.34m/sec +184.34m/sec
Optimal Range
4176.06m -23.94m
Shield Capacity
332.51HP -27.49HP
Structure Hitpoints
1420.13HP -19.87HP
Turret Tracking
0.47 -0.07
Accuracy falloff
4998.5m -1.5m
Armor Hitpoints
562.95HP -85.05HP
Damage Modifier
2.392x +0.28
Maximum Velocity
1363.56m/sec +43.56m/sec
Optimal Range
3624.18m -575.82m
Shield Capacity
297.2HP -62.8HP
Structure Hitpoints
1379.3HP -60.7HP
Turret Tracking
0.38 -0.16
Activation Cost
433.92GJ +33.92GJ
Activation time / duration
14.16s -0.84s
Armor Hitpoints Repaired
524.84HP +6.84HP
CPU usage
46.16tf -3.84tf
Powergrid Usage
1564.74MW -235.26MW
Reload Time
72.85s +12.85s
Armor Repair Efficiency
1.21HP/GJ -0.09HP/GJ
Armor Repair Speed
37.06HP/s +2.53HP/s
Capacitor Bonus
1926.29GJ +106.29GJ
Capacitor Warfare Resistance Bonus
-30.19% -3.19%
CPU usage
47.84tf +7.84tf
Powergrid Usage
360.13MW +40.13MW
Accuracy falloff
5583.5m +583.5m
Armor Hitpoints
454.48HP -193.53HP
Damage Modifier
2.279x +0.167
Maximum Velocity
1301.19m/sec -18.81m/sec
Optimal Range
3202.71m -997.29m
Shield Capacity
370.26HP +10.26HP
Structure Hitpoints
1445.4HP +5.4HP
Turret Tracking
0.45 -0.09
Accuracy falloff
5491.25m +491.25m
Armor Hitpoints
513.38HP -134.62HP
Damage Modifier
2.236x +0.124
Maximum Velocity
1296.44m/sec -23.56m/sec
Optimal Range
4425.54m +225.54m
Shield Capacity
365.4HP +5.4HP
Structure Hitpoints
1263.96HP -176.04HP
Turret Tracking
0.62 +0.08
Accuracy falloff
5018.75m +18.75m
Armor Hitpoints
728.87HP +80.87HP
Damage Modifier
2.281x +0.169
Maximum Velocity
1494.24m/sec +174.24m/sec
Optimal Range
3575.04m -624.96m
Shield Capacity
395.53HP +35.53HP
Structure Hitpoints
1550.38HP +110.38HP
Turret Tracking
0.5 -0.04
Activation Cost
537.6GJ +137.6GJ
Activation time / duration
17.45s +2.45s
Armor Hitpoints Repaired
587.21HP +69.2HP
CPU usage
66.08tf +16.07tf
Powergrid Usage
1974.24MW +174.24MW
Reload Time
74.69s +14.69s
Armor Repair Efficiency
1.09HP/GJ -0.2HP/GJ
Armor Repair Speed
33.64HP/s -0.89HP/s
Capacitor Bonus
1828.55GJ +8.55GJ
Capacitor Warfare Resistance Bonus
-28.62% -1.62%
CPU usage
46.89tf +6.89tf
Powergrid Usage
293.74MW -26.26MW
Activation Cost
461.76GJ +61.76GJ
Activation time / duration
14s -1s
Armor Hitpoints Repaired
499.35HP -18.65HP
CPU usage
42.94tf -7.06tf
Powergrid Usage
2238.84MW +438.84MW
Reload Time
57.66s -2.34s
Armor Repair Efficiency
1.08HP/GJ -0.21HP/GJ
Armor Repair Speed
35.66HP/s +1.13HP/s
CPU usage
29.88tf -0.12tf
Structure EM Damage Resistance
42.08% +2.08%
Structure Explosive Damage Resistance
43.62% +3.62%
Structure Kinetic Damage Resistance
45.11% +5.11%
Structure Thermal Damage Resistance
44.02% +4.02%
Activation Cost
323.52GJ -76.48GJ
Activation time / duration
14.69s -0.31s
Armor Hitpoints Repaired
423.72HP -94.28HP
CPU usage
59.15tf +9.14tf
Powergrid Usage
2004.48MW +204.48MW
Reload Time
52.84s -7.16s
Armor Repair Efficiency
1.31HP/GJ +0.01HP/GJ
Armor Repair Speed
28.84HP/s -5.7HP/s
Accuracy falloff
1858.1m -141.9m
Armor Hitpoints
99.88HP -26.12HP
Damage Modifier
2.334x +0.354
Maximum Velocity
3950.93m/sec -207.07m/sec
Optimal Range
1839.84m -560.16m
Shield Capacity
352.63HP +28.63HP
Structure Hitpoints
215HP -55HP
Turret Tracking
2.18 -0.26
Capacitor Bonus
1856.97GJ +101.97GJ
Capacitor Warfare Resistance Bonus
-29.91% -1.91%
CPU usage
47.66tf +5.66tf
Powergrid Usage
312.34MW +32.34MW
Accuracy falloff
3590m -1410m
Armor Hitpoints
657.72HP +9.72HP
Damage Modifier
2.395x +0.283
Maximum Velocity
1507.31m/sec +187.31m/sec
Optimal Range
4176.06m -23.94m
Shield Capacity
403.47HP +43.47HP
Structure Hitpoints
1122.7HP -317.3HP
Turret Tracking
0.55 +0.01
Capacitor Bonus
1729.73GJ -25.27GJ
Capacitor Warfare Resistance Bonus
-24.98% +3.02%
CPU usage
37.16tf -4.84tf
Powergrid Usage
286.13MW +6.13MW
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