hello guys lol
Capsuleer
- Modules for sale
- 487
- Modules created
- 877
Category
Meta Group
Meta Level
Activation Cost
49.66GJ +9.66GJ
CPU usage
43.68tf +12.68tf
Maximum Velocity Bonus
498.11% -19.89%
Powergrid Usage
13.54MW -1.46MW
Signature Radius Modifier
411.97% +1.97%
Capacitor Bonus
188.34GJ +26.34GJ
Capacitor Warfare Resistance Bonus
-25.77% +2.23%
CPU usage
24.5tf +7.5tf
Powergrid Usage
6.83MW +1.82MW
Capacitor Bonus
1913.73GJ +93.73GJ
Capacitor Warfare Resistance Bonus
-26.32% +0.68%
CPU usage
45.92tf +5.92tf
Powergrid Usage
365.89MW +45.89MW
Activation Cost
18.63GJ +0.63GJ
CPU usage
28.27tf +9.27tf
Maximum Velocity Bonus
169.22% +9.22%
Powergrid Usage
13.49MW +3.5MW
Armor Hitpoint Bonus
760.9HP +60.9HP
CPU usage
14.59tf +2.59tf
Mass Addition
120000kg 0kg
Powergrid Usage
12.09MW -0.91MW
Activation Cost
384.66GJ +94.66GJ
CPU usage
69.08tf +9.08tf
Maximum Velocity Bonus
162.56% +7.56%
Powergrid Usage
812.38MW +187.38MW
Accuracy falloff
3439.2m +439.2m
Armor Hitpoints
457.53HP +25.53HP
Damage Modifier
1.29x -0.27
Maximum Velocity
3578.7m/sec +578.7m/sec
Optimal Range
3552.36m -647.64m
Shield Capacity
502.54HP +22.54HP
Structure Hitpoints
261.09HP +1.09HP
Turret Tracking
1.32 +0.18
Accuracy falloff
2267.6m +267.6m
Armor Hitpoints
220.21HP +4.21HP
Damage Modifier
1.743x +0.183
Maximum Velocity
4888.8m/sec -151.2m/sec
Optimal Range
2145.68m +45.67m
Shield Capacity
268.12HP +28.12HP
Structure Hitpoints
122.06HP -7.94HP
Turret Tracking
3.55 -0.02
Activation Cost
50.04GJ +5.04GJ
Activation time / duration
5.9s -0.1s
Armor Hitpoints Repaired
131.98HP -3.02HP
CPU usage
4.37tf +0.36tf
Powergrid Usage
7.94MW +0.94MW
Armor Repair Efficiency
2.64HP/GJ -0.36HP/GJ
Armor Repair Speed
22.38HP/s -0.12HP/s
Activation Cost
53.73GJ +13.73GJ
CPU usage
36.11tf +5.11tf
Maximum Velocity Bonus
521% +3%
Powergrid Usage
15.27MW +0.27MW
Signature Radius Modifier
390.81% -19.19%
Armor Hitpoint Bonus
729.56HP +79.56HP
CPU usage
12.43tf -0.57tf
Mass Addition
113328kg +23328kg
Powergrid Usage
12.75MW +1.75MW
Accuracy falloff
2741.25m -258.75m
Armor Hitpoints
503.67HP +71.67HP
Damage Modifier
1.643x +0.083
Maximum Velocity
3188.1m/sec +188.1m/sec
Optimal Range
3741.36m -458.64m
Shield Capacity
495.55HP +15.55HP
Structure Hitpoints
335.66HP +75.66HP
Turret Tracking
1.01 -0.14
Armor Hitpoint Bonus
758.38HP +58.38HP
CPU usage
10.03tf -1.97tf
Mass Addition
96576kg -23424kg
Powergrid Usage
16.98MW +3.98MW
Accuracy falloff
2930.25m -69.75m
Armor Hitpoints
477.36HP +45.36HP
Damage Modifier
1.433x -0.127
Maximum Velocity
3819.9m/sec +819.9m/sec
Optimal Range
3524.01m -675.99m
Shield Capacity
374.45HP -105.55HP
Structure Hitpoints
184.57HP -75.43HP
Turret Tracking
1.43 +0.28
Armor Hitpoint Bonus
783.58HP +83.58HP
CPU usage
11.47tf -0.53tf
Mass Addition
165696kg +45696kg
Powergrid Usage
19.43MW +6.43MW
Activation Cost
33.84GJ -11.16GJ
Activation time / duration
6.23s +0.23s
Armor Hitpoints Repaired
118.31HP -16.69HP
CPU usage
3.28tf -0.72tf
Powergrid Usage
8.32MW +1.32MW
Armor Repair Efficiency
3.5HP/GJ +0.5HP/GJ
Armor Repair Speed
18.98HP/s -3.52HP/s
Accuracy falloff
5045.75m +45.75m
Armor Hitpoints
772.76HP -91.24HP
Damage Modifier
1.987x +0.067
Maximum Velocity
1208.82m/sec +8.82m/sec
Optimal Range
4211.97m +11.97m
Shield Capacity
439.68HP -40.32HP
Structure Hitpoints
860.24HP +60.24HP
Turret Tracking
0.56 -0.03
Activation Cost
13.06GJ +7.06GJ
CPU usage
39.69tf +9.69tf
Optimal Range
10764m -486m
Activation Cost
5.84GJ +0.84GJ
CPU usage
35.4tf +10.4tf
Maximum Velocity Bonus
-58.65% -3.65%
Optimal Range
13692m -1308m
Activation Cost
45.79GJ +0.79GJ
Activation time / duration
5.71s -0.29s
Armor Hitpoints Repaired
123.82HP -11.18HP
CPU usage
5.75tf +1.75tf
Powergrid Usage
6.22MW -0.78MW
Armor Repair Efficiency
2.7HP/GJ -0.3HP/GJ
Armor Repair Speed
21.69HP/s -0.81HP/s
Activation Cost
61.85GJ +16.85GJ
Activation time / duration
6.02s +0.02s
Armor Hitpoints Repaired
139.48HP +4.48HP
CPU usage
3.42tf -0.58tf
Powergrid Usage
9.54MW +2.54MW
Armor Repair Efficiency
2.25HP/GJ -0.74HP/GJ
Armor Repair Speed
23.17HP/s +0.67HP/s
Activation Cost
40.06GJ +0.06GJ
Activation time / duration
6.53s +0.53s
Armor Hitpoints Repaired
118.94HP -1.06HP
CPU usage
3.29tf -0.71tf
Powergrid Usage
5.89MW -1.11MW
Armor Repair Efficiency
2.97HP/GJ -0.03HP/GJ
Armor Repair Speed
18.22HP/s -1.78HP/s
Activation Cost
12.08GJ +7.08GJ
CPU usage
30.31tf +5.31tf
Maximum Velocity Bonus
-54.73% +5.27%
Optimal Range
14033.6m +33.6m
Activation Cost
52.06GJ +7.06GJ
Activation time / duration
6.51s +0.51s
Armor Hitpoints Repaired
135.65HP +0.65HP
CPU usage
3.91tf -0.09tf
Powergrid Usage
6.68MW -0.32MW
Armor Repair Efficiency
2.61HP/GJ -0.39HP/GJ
Armor Repair Speed
20.83HP/s -1.67HP/s
Activation Cost
10.09GJ +4.08GJ
CPU usage
29.19tf -0.81tf
Optimal Range
10314m -936m
Activation Cost
34.96GJ -10.04GJ
Activation time / duration
5.48s -0.52s
Armor Hitpoints Repaired
115.34HP -19.66HP
CPU usage
3.82tf -0.18tf
Powergrid Usage
7.2MW +0.2MW
Armor Repair Efficiency
3.3HP/GJ +0.3HP/GJ
Armor Repair Speed
21.05HP/s -1.45HP/s
Activation Cost
65.83GJ +37.83GJ
CPU usage
39.9tf +1.9tf
Optimal Range
28332m -1668m
Activation Cost
174.48GJ +14.48GJ
Activation time / duration
11.65s -0.35s
Armor Hitpoints Repaired
380.97HP +12.97HP
CPU usage
25.04tf +4.04tf
Powergrid Usage
121.06MW +1.06MW
Armor Repair Efficiency
2.18HP/GJ -0.12HP/GJ
Armor Repair Speed
32.71HP/s +2.05HP/s
CPU usage
27.03tf -0.97tf
Powergrid Usage
23.97MW -2.03MW
Shield Hitpoint Bonus
1093.44HP -106.56HP
Signature Radius Modifier
7.22m +2.22m
Activation Cost
207.99GJ +27.99GJ
CPU usage
60.95tf +10.95tf
Maximum Velocity Bonus
522.96% +17.96%
Powergrid Usage
143.9MW -6.1MW
Signature Radius Modifier
410.22% -39.78%
Activation Cost
610.8GJ +110.8GJ
CPU usage
32.64tf -7.36tf
Neutralization Amount
447.72GJ -152.28GJ
Optimal Range
21081.6m -2918.4m
Powergrid Usage
2311.2MW +311.2MW
Activation Cost
5.86GJ +0.86GJ
CPU usage
27.14tf +2.14tf
Maximum Velocity Bonus
-59.43% -4.43%
Optimal Range
13722m -1278m
Activation Cost
432.8GJ -67.2GJ
CPU usage
34.13tf -5.87tf
Neutralization Amount
445.2GJ -154.8GJ
Optimal Range
21523.2m -2476.8m
Powergrid Usage
2304.2MW +304.2MW
Accuracy falloff
2694m -306m
Armor Hitpoints
375.88HP -56.12HP
Damage Modifier
1.557x -0.003
Maximum Velocity
3414m/sec +414m/sec
Optimal Range
3459.75m -740.25m
Shield Capacity
489.14HP +9.14HP
Structure Hitpoints
244.83HP -15.17HP
Turret Tracking
1.36 +0.21
Activation Cost
45.79GJ +0.79GJ
CPU usage
10.47tf +0.47tf
Neutralization Amount
57.48GJ +2.48GJ
Optimal Range
7495.2m -1504.8m
Powergrid Usage
13.87MW +2.87MW
CPU usage
34.17tf +10.17tf
Missile Damage Bonus
12.08% +0.08%
Rate of Fire Bonus
9.807% -1.19%
DPS Increase
24.27% -1.57%
Activation Cost
39.82GJ -5.18GJ
Activation time / duration
5.95s -0.06s
Armor Hitpoints Repaired
124.63HP -10.37HP
CPU usage
5.72tf +1.72tf
Powergrid Usage
8.83MW +1.83MW
Armor Repair Efficiency
3.13HP/GJ +0.13HP/GJ
Armor Repair Speed
20.96HP/s -1.53HP/s
CPU usage
23.13tf -0.87tf
Missile Damage Bonus
12.05% +0.05%
Rate of Fire Bonus
9.247% -1.75%
DPS Increase
23.47% -2.38%
Accuracy falloff
3354.15m +354.15m
Armor Hitpoints
273.45HP -62.55HP
Damage Modifier
1.755x -0.045
Maximum Velocity
2727.95m/sec +459.95m/sec
Optimal Range
4809.36m +9.36m
Shield Capacity
971.05HP +107.05HP
Structure Hitpoints
342.3HP +42.3HP
Turret Tracking
0.89 +0.03
Accuracy falloff
3443.25m +443.25m
Armor Hitpoints
379.95HP +43.95HP
Damage Modifier
1.75x -0.05
Maximum Velocity
2584.73m/sec +316.73m/sec
Optimal Range
3465.84m -1334.16m
Shield Capacity
889.4HP +25.4HP
Structure Hitpoints
335.82HP +35.82HP
Turret Tracking
0.96 +0.1
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